When I first heard that Universal decided to go
forward with the best selling video game DOOM,
the same game that begun the gaming genre of FPS [first person shooter],
I couldn't have been happier. In what seems like ages ago, DOOM
opened the doorway to games such as Half-Life and Counter Strike
[both of which I still play today]. This unrelenting horror is filled with
alien-ish monsters, gore, blood, and just downright mayhem. Talk about the
right elements for a kick ass film!
But then the reports started to float in claiming that Universal was trying
to tone down the film and were considering throwing out some of the larger
elements to the premise [such as the idea of Hell and a majority of the
creatures]. After hearing some of this negative buzz we haven't heard much
since. Things were not looking good for DOOM, starring The Rock
and Karl Urban, or, at least up until its appearance at this year's San
Doom Satisfies at Comic-Con
In a report posted by AICN
on the DOOM panel, they state that they have seen all the perks
to the film and couldn't be happier with the resolve. DOOM will
keep an 'R' rating, will offer some of are favorite baddies that include
imps, hellknight, and pinky demons to name a few, and will do a cool new
filming technique that will allow gamers to directly relate to this FPS
film. Just as in the game, imagine that the camera is behind the gun and
the camera runs around rooms blasting alien monsters out of the way. From
a clip that was shown from DOOM at Comic-Con, this is exactly what
Andrzej Bartkowiak [director] is doing!
Check out a few snippets from AICN's report below:
The clip was what got me. It was about 3 minutes and it was called FPS something or other and there is a reason for it. We were told before it played that the clip showed something that hasn't been done in film before... they're kind of right... this has been done (POV... DePalma and Carpenter specifically use it well), but not in the context in which they did it.
This is where it really got me geeky. I love FPS (First Person Shooters) games and that love started with DOOM and Wolfenstein back in the day. So, it stands to reason that I loved the clip that followed because it was all done as a live action first person shooter.
The sounds, the score (temp, natch), the lighting and the sets were all straight out of the game. From the second he walks out the door, you hear the creatures and zombies.
To check out the whole report from the DOOM
panel at Comic-Con, head over to AintitCool.
They also mention that they were shown a finished trailer for the film,
so expect this same DOOM trailer to come online shortly.
DOOM comes to theatres on October 21, 2005.
For movie info, stills and synopsis, go to the DOOM
Stay tuned for updates.