Halo gets a director.
While waiting for Universal and Fox to decide on a director for the upcoming adaptation of Halo most had assumed somebody big. Guillermo del Toro had been mentioned for the director's chair and even Peter Jackson, who is producing, has had his name go in and out of the rumor mill.
But, to our surprise, the director of Halo will be some lucky person's first time out. What!
Neill Blomkamp to Direct Halo
This exciting project, which will be produced by geek gods and Academy Award® winners Peter Jackson and Fran Walsh under their WingNut Films banner for Universal Pictures and Twentieth Century Fox, has finally announced a director.
The Halo motion picture will be helmed by Neill Blomkamp, making his feature film debut. Blomkamp is widely regarded as one of the most innovative and original artists currently working in short films and commercial advertising. Halo will be distributed domestically by Universal and internationally by Fox. Visual effects, miniatures, and creature design and creation will all be handled by Jackson's award-winning Weta Digital Ltd. and Weta Workshop, Ltd., most recently known for their Oscar-worthy work on The Lord of the Rings films.
A native of South Africa, Blomkamp directed the acclaimed 2005 short film, Alive in Joburg, that depicted a future in which extraterrestrials have become refugees. Last year, Blomkamp also received three Clio Awards and a Visual Effects Society Award for his television commercial Citroen-Alive with Technology. In 2004, Blomkamp was recognized as "One of the Top Five Directors to Watch" at the First Boards Awards and was a featured artist at the Saatchi & Saatchi New Directors Showcase at Cannes. He has also been nominated for an Emmy award for his work on an episode of James Cameron's Dark Angel.
Mary Parent, Scott Stuber and Peter Schlessel will produce Halo. The film is currently targeted for a Summer 2008 worldwide release. Halo will be shot in Wellington, New Zealand, and will make use of the full range of Jackson's state-of-the-art production and post-production facilities there, including Weta, Stone Street Studios, and Park Road Post.
"As a gaming fan, I'm excited to bring Halo's premise, action and settings to the screen with all the specificity and reality today's technology can provide," said Jackson. "Fran and I are intrigued by the unique challenges this project offers, and we're delighted to be working again with our friends at Universal, and with our new ones at Fox and Microsoft. With Neill on board, I'm even more excited by the potential of this project."
Stay tuned for updates.