By Ryan Parsons | Image property of Bungie, LatinoReview
Master Chief
Remember all those badass live-action Halo shorts that hit the internet right about when Halo 3 hit the shelves? Well, those were enough to give me an extended hard-on with the thought of Master Chief coming to the bigscreen. The producer was there, the choice of director was perfect, and the franchise, thanks to an enormous budget demand, still couldn't draft a distributor.
As a fan of the franchise, G.I. Joe screenwriter, Stuart Beattie, decided he'd write his own spec script to hopefully breathe some life in the project.
New Halo (Spec) Script
What is a spec script? All it means is that Stuart Beattie took it upon himself to write the screenplay, without any studio endorsement or, might I add, funding. The good people at LatinoReview have been alerted that Beattie wrote Halo: Fall of Reach, based on the novel of the same name.
The script is, first and foremost, a character-driven story about a soldier named John who was kidnapped or "conscripted" by the UNSC when he was just six years old, and then brutally trained to become an elite Spartan warrior known as Master Chief 117.
The script then takes us through the horrific first contact with the Covenant hordes on the doomed colony world of Harvest, and then climaxes with the spectacular fall of the UNSC forward base on Reach, during which every other Spartan is slaughtered.
One cool advantage of this first script is that (like the shark in JAWS) you don't even see the Covenant until halfway through the movie. And because all the creatures are CGI creations, this cuts the budget down dramatically and makes a first Halo movie that much more viable.
While I get that not allowing us to see the enemy for a majority of the film will heighten the scare factor and lower the budget, I would rather see an Aliens than an Alien. Get my drift?
Check out the entire report on Halo: Fall of Reachhere.