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Spider-Man: Web of Shadows on PS3

Published November 10, 2008 in Console Games
By Fred Topel | Image property of respective holders
Spider-Man: Web of Shadows Spider-Man: Web of Shadows
Well, Web of Shadows is the perfect game for me. It’s simple and easy to use. I don’t have to learn mad skills but I can watch Spidey flip and kick and sling just by pushing the same button over and over. Hardcore gamers may lament the lack of precision but I just feel like Spidey slinging around the city kicking ass.

PS3: Spider-Man Web of Shadows


I may just be hitting square or triangle, but I get to see cool acrobatic displays. I’m enjoying throwing web to stun people and then hitting attack while the game seems to decide what cool moves it’s going to do. Of course the more I upgrade, the more I decide what the move set is, but they all look pretty cool. I like the web or tendril based moves so I save up for those. I mean, I am Spider-Man, right?

They teach you more nuanced moves and those are fun, especially since you’re getting trained by comic book characters like Luke Cage. It definitely feels like playing your own little Spidey movie, a tad more animated, but smooth and realistic. I guess it ranks your combos if you’re really studying the moves, but I’m just watching the poses, spinning on my head and kicking.

Getting onto walls is easy, even around corners. Switching suits sometimes happens unintentionally but that can be just as easily rectified. Refocusing the camera is easy but really, wherever you’re swinging to/from, from walls to streets, it flows so you can follow the action.



I don’t get lost swinging around the city, thought more congested areas have a few more dead ends to navigate. Fire escapes hang me up too. If I don’t quite land on a building, I just climb up it from street level, but there’s usually so much air time you can glide around until you land where you want. It even seems to respect the logic, like you can’t fly over the park because there’s nowhere to attach webs to. Or on rooftops, you don’t sling until you fall low enough to shoot webs up at buildings. Nice touch.

The story even interweaves in brief, unobtrusive segments. I don’t even try to skip them. The voices may not be great. Spider-Man sounds a little too pubescent and sniveling. The quips aren’t very good either but that doesn’t matter to me because I’m just playing the game, not really listening to the acting. Sometimes the missions seem to cancel each other but at least you’re always getting to play something. The music reminds me of Danny Elfman’s movie score. I guess that’s the Spider-Man motif but to me it’s all about movies.

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Fred Topel
Sources: Image property of respective holders
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