By Fred Topel | Image property of respective holders
Prince of Persia
I thought the touch screen would kill the Prince of Persia action. How could you capture the thrill of running, jumping, grabbing legends and otherwise swashbuckling just by tapping a screen? They figured it out.
Nintendo DS: Prince of Persia
All of the touch motions are a intuitive as a D-pad and buttons. You get the hang of the timing to make your prince wall jump, and the distinction between a drag to run straight and the different taps to jump or roll.
Of course there will be times you want to jump across a ledge and you end up dropping down. Not that you fall, it just gives the prince the wrong command. That's any game though. You've got to perfect your swipes.
I grew up with the side scrolling Prince of Persias. I'm partial to the simple controls whether they be PC keystrokes or handheld controllers. The fact that I feel the same way with this newfangled techno-version of the game is a testament to the franchise.