By Fred Topel | Image property of respective holders
Green Day Rock Band
The summer is already buzzing about Rock Band 3 with its fully mapped guitar and the new keyboard. I’m still working on the old school Rock Band releases like the all Green Day edition. Green Day music seems perfect for music gaming, especially with guitars, and Green Day Rock Band proved that theory.
Console Review: Green Day Rock Band PS3
The band has a good mix of slower melodic songs and bombastic insanity. You’ll recognize the note patterns of “When I Come Around” and “Boulevard of Broken Dreams” intuitively. As well as you can sing along to “Basket Case” or “American Idiot,” playing along will be a challenge.
They’ve also got some songs with stronger bass lines than rhythmic lead parts, so that’ll be more fun for the bandmates stuck on the bass. It’s also the first time I’ve ever seen a song in any music game have no drum part whatsoever.
The graphics are cool with both early and recent Green Day hair. They’ve got a fairly even selection between big hits and underrated album songs. All the major albums are represented, though of course favoring “Dookie” and “American Idiot.” Hey, it’s more <B>Rock Band</B> music and I’m glad they stick to all one band without the filler that Guitar Hero band games stick in there.
The only thing is this game had a more detailed calibration process than I’ve ever experienced at the start. We’ve all had problems with screen lag and we adjust it as best we can. I don’t know if the new automatic or manual calibration makes it any better but it takes much longer to go through. I’m sure more expert <B>Rock Band</B>ers can vouch for that.