Before we begin, here is a list of articles that shows the bumpy road to bring Halo to the bigscreen. As you read on, you might notice that this production was plagued from the start:
Even with the many disappoints over the last year and a half there was still reason to think a Halo movie was more than possible. Thanks to the arrival of Neill Blomkamp, a director of commercials whose vision could stamp the Halo movie as one of the best sci fi actioners ever made -- think Aliens -- fans had some beacon of hope.
Add in the fact that the Halo franchise has made bazillions of dollars (Halo 3 made $300 million in a single week) and it was no secret that the money, and fanbase, were there. So what went wrong?
The good people at Creativity Online caught up with Neill Blomkamp to discuss the live-action Halo shorts, which were A for awesome, and the end of Halo: The Movie.
On the live-action shorts: Bungie and Microsoft asked me if I wanted to be involved in the Halo 3 promotional stuff, just because I knew all of the guys at Bungie, and I was like Yeah, sure, that sounds like fun. I went about starting to make those three pieces back with a lot of the guys from Weta who had made the original film. All of the design and everything that we'd made for the film is just locked up in some locker somewhere, so all of the stuff for the shorts is specifically for the short films, from scratch.
On the Halo movie: was going to go as far with that as I possibly could. I wanted it to feel like the most brutal, real version of science fiction in a war environment that you've seen in a while. And Universal was on board with that. I don't really remember what Fox thought about it, but Universal seemed down with it.
On the death of Halo: The film is entirely dead. In the configuration it was in. Whatever happens with that movie, assuming that movie gets made, will be a totally different configuration. It's not so much me as the entire vessel sank. Basically, it was a combination of; there were two studios involved that weren't getting along in the process of making it, Universal and Fox. That kind of stuff happens, it's a fragile industry. So the film collapsed at the end of last year, and it's been dead, ever since then.
So we have come full circle and are back hoping that some studio will show some sack by picking up and financing this project. Though I wasn't exactly thrilled on Fox, I did like their teaming with Universal.
Look at the live-action shorts and try to tell me you don't want this film made. Paramount/Dreamworks... you're up.